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RAHUL VYAS

GAME PROGRAMMER AND DESIGNER

  • A passionate and versatile game developer with a Merit in MSc in Game Development, blending a strong technical foundation with a deep enthusiasm for creating immersive, interactive experiences.

  • Skilled in C# and Blueprint scripting, with experience in both Unity and Unreal Engine. Equally adept at designing and developing, from coding game mechanics to building immersive levels and creating detailed 3D models.

  • Inspired by advanced game systems, including combat mechanics, parkour elements, and AI systems like Behavior Trees and Finite State Machines, along with a strong fascination for visually compelling environments, cutting-edge level design, and dynamic modelling. Constantly eager to learn and innovate within these exciting realms.

01

A comprehensive collection of personal and academic projects, prototypes, and experimental concepts developed and designed during game development and design certifications. This section highlights a diverse range of gameplay mechanics and innovative design approaches.

02

An extensive showcase of thoughtfully crafted game levels, blending strategic layouts with immersive gameplay. Each design demonstrates a strong understanding of player engagement, environmental storytelling, across various game genres.

03

A curated display of detailed 3D environment art inspired by diverse themes and aesthetics. This section reflects expertise in creating visually captivating worlds, combining technical precision with artistic creativity to bring immersive game environments to life.

3D MODELS

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